Lashunta Heritages
Around puberty, many lashuntas choose to embrace a genetic path that determines their physiology and role in society.
Damaya Lashunta
Source Player Core pg. 59
You've chosen the adaptive genetics to become a damaya. You might have a leaner, lither body type than other lashuntas and are likely encouraged to pursue work as a scholar or politician. In addition to what you gain from your ancestry, you gain an attribute boost to Intelligence and an attribute flaw to Constitution, but the free ancestry boost can't also be Intelligence. You become trained in Diplomacy. If you would automatically become trained in Diplomacy (from your background or class, for example), you become trained in another skill of your choice. You gain the Additional Lore general feat.
Korasha Lashunta
Source Player Core pg. 59
You've chosen the adaptive genetics to become a korasha. You might be stockier and more muscular than other lashuntas. In addition to what you gain from your ancestry, you gain an attribute boost to Strength and an attribute flaw to Wisdom, but the free ancestry boost can't also be Strength. You gain 8 Hit Points from your ancestry instead of 6, and you gain a +1 circumstance bonus to Athletics checks to Shove or Trip.
Unbound Lashunta
Source Player Core pg. 60
You decided against activating your ancestry's adaptive genetics. You might show a combination of damaya and korasha traits; you might be tall and muscular or short and lithe, or perhaps you have unusual features, such as bumps and swirls covering your body or long, fuzzy antennae. You gain the Unbound Mind reaction.
Versatile Heritages
Borai
Source Player Core pg. 85
You've returned from the brink of death as a borai— at once both living and undead. You gain the borai and undead trait, in addition to the traits from your ancestry. Unlike other undead, you don't gain void healing. You're healed by vitality effects and damaged by void damage, as if you were a living creature. Likewise, you can be stabilized, healed, and brought back to life as if you were a living creature, save that you always return to life in your normal undead state (as a borai). You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from borai feats and feats from your ancestry whenever you gain an ancestry feat.
Prismeni
Source Player Core pg. 89
You have an innate connection to the Drift. You gain the prismeni trait, in addition to the traits from your ancestry. While you're in the Drift, you can automatically pinpoint the location of Drift beacons, Drift lanes, Drift engines, and other Drift-related technology within a 100-mile radius. If you're Piloting a starship that doesn't have a Drift engine, you can serve as a connection between the Drift and that starship. This is a 1-minute activity that has the concentrate trait, and it allows the starship you're Piloting to enter or exit the Drift. Once within the Drift, the starship travels via conventional thrusters, as normal. When you get a critical failure on a Piloting check to Navigate or Plot Course through the Drift, you get a failure instead. You gain low-light vision, or you gain darkvision if your ancestry already has low-light vision. You can choose from prismeni feats and feats from your ancestry whenever you gain an ancestry feat.