Android
Source Player Core pg. 42
Androids first emerged as synthetic beings crafted by many technologically advanced civilizations throughout the galaxy. The first androids were created by humanoid peoples in their own images, but after the technology that animated the living constructs spread, androids began displaying a fantastic diversity of forms. Androids in the Pact Worlds were originally designed as servants, but today androids and other robotic beings stand as equals to organic ancestries under the Pact. Some androids have formed their own independent communities, while most integrate seamlessly into Pact Worlds societies. Unlike many other technological constructs, androids are more than intricate synthetic organs and complex programming, and each possesses their own soul.
Androids thrive in nearly any environment and exist as part of countless cultures, meaning they can be found almost anywhere in the galaxy. Many androids are curious about their origins, traveling alone or with others in search of answers to a variety of metaphysical and material questions about their identities and the greater cosmos. Androids are diverse, with few individuals sharing the exact same appearance, despite their manufactured state.
If you want to roleplay a synthetic character on a journey of self-discovery, you should play an android.
If you want to roleplay a synthetic character on a journey of self-discovery, you should play an android.
You Might…
- Try to avoid others taking advantage of you.
- Seek to understand your purpose in the wider galaxy.
- Judge others based on how they treat service workers, blue-collar laborers, fans, or pets.
Others Probably…
- Have trouble parsing your emotions or understanding when you express them.
- Secretly covet your lack of aging.
- Have some level of guilt for their ancestors' use of your species as laborers.
Physical Description
Androids are biomechanical constructs who typically resemble humanoids with glowing circuitry. Most were created in specialized birthing sites called foundries. Older variants of androids, such as androids on Golarion, were primarily biological, but androids in the modern era usually incorporate more technological components and synthetic elements into their bodies. Androids need to eat and sleep, but they don't reproduce, don't age, and have no innate concept of gender—though many express humanoid gender identities or shift fluidly between them. Most androids voluntarily release their bodies after a century or so, allowing new souls to inhabit them in a process called renewal.
Society
Androids tend to be cautious when visiting new places and meeting new people. Once comfortable, androids can form tight bonds of friendship and kinship, adopting found families, and choosing entire neighborhoods and communities as their home, rather than remaining confined by the boundaries formed by walls. Androids often go out of their way to help one another and their chosen families and communities, and most hesitate to destroy the body of another android, knowing that to do so ends not only one life, but erases the countless other souls who could one day inhabit that body.
Beliefs
Androids hold a variety of religious and philosophical views, with individuals sometimes collecting beliefs and practices through decades of lived experiences. With a similar perspective to elves and other long-lived species, androids tend to view reality differently than beings with shorter lifespans. Many androids are patient in achieving their goals and might create plans that span decades or centuries, hoping they will be alive to experience the results. Elder androids who voluntarily pass on to the next part of their cycle sometimes bequeath their goals to the next soul to inhabit their body.
Popular Edicts discover your origins, help others achieve long-term goals, plan for the future
Popular Anathema engage in reckless or self-destructive behavior
Popular Edicts discover your origins, help others achieve long-term goals, plan for the future
Popular Anathema engage in reckless or self-destructive behavior
Sample Names
Asha, Blue-17, Celita, Daniv, Emene-3, Era-4, Flick, Garro, Historia-6, Hope-1, Iseph, Melody, Naga, Olas, Omen, Prime, Ruby-17, Stringer, Twenty Six, Urdun, Verity-3, Yose
Android Mechanics
Hit Points
8
Size
Medium
Speed
25 feet
Attribute Boosts
Dexterity, Intelligence, Free
Attribute Flaw
Charisma
Languages
Common
Additional languages equal to 1 + your Intelligence modifier (if it's positive). Choose from the list of common languages and any other languages to which you have access (such as the languages prevalent on your home world).
Low-Light Vision
You can see in dim light as though it were bright light, and you ignore the concealed condition due to dim light.
Constructed
Your synthetic body resists ailments better than that of a purely biological organism. You gain a +1 circumstance bonus to saving throws against diseases, poisons, and radiation. You always have basic environmental protections.